Smarterscoot

Mobile App Design

Mobile App Design

Mobile App Design

Client

Client

Client

Handson Systems Ltd.

Handson Systems Ltd.

Services

Services

Services

Mobile App Design

Mobile App Design

Tools

Tools

Tools

Figma

Figma

Date

Date

Date

Q1 2024

Project Overview

Smarterscoot is a mobile application designed to fill the critical gap in micro-mobility and scooter-sharing options on the island of Malta.

As the sole end-to-end Product Designer, I was embedded into the project to take Smarterscoot from an abstract business concept to a launch-ready MVP. I participated in the entire product lifecycle, including competitive strategy, MVP feature scoping, UI architecture, and developer handoff.

The Objective

Design a highly intuitive, compliant mobile application that could secure immediate buy-in from HandsOn Systems’ key clients, while using a scalable design framework for rapid engineering implementation.

Challenges

The design strategy had to accommodate friction points:

  • The Familiarity Threshold (Jakob’s Law): Because Malta relies heavily on international tourists who already use micro-mobility apps globally, Smarterscoot needed to feel instantly recognizable.

  • The Trust & Compliance Barrier: Local transport regulations required strict identity verification. I had to embed a third-party provider (Veriff) into the onboarding flow without disrupting the user's high-intent to rent a scooter right away.

See Figma project

Research & Competitive Analysis

Research & Competitive Analysis

To avoid reinventing the wheel and to leverage Jakob’s Law, I conducted a deep-dive competitive analysis of 8+ leading global and local micro-mobility applications.

Methodology

  • Heuristic Evaluation: Audited the UI/UX flows of top-tier apps to benchmark industry standards.

  • Sentiment Analysis: Scoured App Store reviews to identify critical user friction points (e.g., hidden fees, rigid ID verification loops, GPS inaccuracies).

  • Field Testing: Personally registered, booked, and rode scooters using competitor apps to map the physical-to-digital user journey.

Key Insights & Strategic Decisions

  • The Friction: Cluttered interfaces and inconsistent UI elements frequently caused user cognitive overload during stressful, on-the-street booking scenarios.

  • The Opportunity: By prioritizing an ultra-streamlined booking flow and predictable navigational patterns, Smarterscoot could win on usability.

  • The Blueprint: Emphasized a "map-first" architecture to ground the user immediately in their physical surroundings.

Project Scoping & Workshops

Project Scoping & Workshops

To align on business goals and technical feasibility, I led scoping workshops with the Product Owner and developer. Using a value-vs-effort matrix, we balanced user needs against engineering complexity.

Core MVP scope defined:

  • Sign in & Sign up

  • Embed ID verification from external provider ( Veriff)

  • Add payment methods

  • Chose the vehicle nearby

  • Start, resume and end the ride

  • See ride history

Before jumping into high-fidelity designs, I mapped out user journeys and system architecture in Miro together with the Product Owner to visually shape the product logic together.

UI Design

UI Design

Design system

To ensure long-term scalability and design-to-development speed, I constructed a design system from scratch in line with client's core brand identity, anchored by a vibrant brand red color.

  • Accessible Typography & Contrast: Ensured all text and interactive components met WCAG AA accessibility standards, crucial for outdoor mobile usage.

  • Component Library: Developed reusable buttons, input fields, map pins, and modal sheets with auto-layout rules in Figma to guarantee a pixel-perfect handoff.

Hi-fidelity wireframes

I translated low-fidelity wireframes into high-fidelity prototypes in Figma. Because we had already solved the core logic architectural challenges as a team, I was able to rapidly apply our component-driven design system.

Macro & Micro-interactive prototypes

I engineered high-fidelity prototypes in Figma to demonstrate both macro-flows (the entire booking journey) and micro-interactions (button states, transitions, map-pin expanding animations).

See Interactive prototype

Prototype sneak-peak

Prototype sneak-peak

Oucomes & Impact

Oucomes & Impact

Oucomes & Impact

Results

The high-fidelity wireframes and interactive prototypes illustrated the app's functionality and design to the client. The project laid a solid foundation for the app's ongoing implementation and upcoming launch on the MVP on the Apple Store and Google Play.

Future improvements

During the design process, I identified several areas for improvement and potential advanced functionalities, such as:

  • Integrating a feature to help users navigate to the scooter’s location more efficiently.

  • Implementing real-time updates on scooter availability and location changes.

  • Adding a feedback system for users to report issues or suggest improvements directly through the app.

  • Expanding payment options to include more diverse and user-friendly methods.

  • Focusing more on user accessibility.

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